Schedule

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Thursday, 8.5.08

Friday, 9.5.08

Saturday, 10.5.08

Thursday, 8.5.08

Ethics & Politics

9:30

Chair: Dieter Mersch (Potsdam)

Keynote Ian Bogost (Atlanta): Phenomenology of Video Games

Coffee break

11:00

Anders Sundnes Løvlie (Oslo): “The Rhetoric of Persuasive Games: Freedom and Discipline in America’s Army

Kirsten Pohl (Giessen): “Ethical Reflection and Emotional Involvement in Computer Games”

12:30

Lunch break

14:00

Chair: Christine Hanke (Potsdam)

Niklas Schrape (Potsdam): “Playing with Information: How Political Games Can Encourage the Player to Cross the Magic Circle

Christian Hoffstadt/Michael Nagenborg (Tübingen): “The Concept of War in the World of Warcraft”

Coffee break – (new topic) Action|Space

16:00

Chair: Anita Leirfall (Oslo)

Bjarke Liboriussen (Odense): “Landscape and Avatar”

Betty Li Meldgaard (Aalborg): “Perception, Action and Game Space”

Yara Mitsuishi (Montreal): “Différance at Play: A Derridean Analysis of the Constitution of Identities in Videogame Play”

22:00 A Maze. KickOff

Friday, 9.5.08

Action|Space (continue)

9:30

Chair: Terjei Mandt Larsen (Oslo)

Stephan Günzel (Potsdam): “Interaction and Space in Computer Games”

Mattias Ljungström (Potsdam): “Remarks on Digital Play Spaces”

Coffee break

11:00

Chair: Mark Butler (Berlin)

Charlene Jennett/Anna L. Cox/Paul Cairns (London): “Being in the Game”

Souvik Mukherjee (Nottingham): “Gameplay in the Zone of Becoming: Locating Action in the Computer Game”

12:30

Lunch break

14:00

Chair: Markus Rautzenberg (Potsdam)

Dan Pinchbeck (Portsmouth): “Trigens Can’t Swim. Intelligence and Intentionality in First Person Game Worlds

Robert Glashüttner (Vienna): “The Perception of Videogames: From Visual Power to Trancendental Interaction

Coffee break

16:00

Chair: Stephan Günzel (Potsdam)

Gordon Calleja (Copenhagen): “The Binary Myth”

Olli Leino (Copenhagen): “A Sketch for a Model of Four Epistemological Positions Toward Computer Game Play”

18:00 Open Worlds Panel

Keynote: Richard Bartle

Participants: Frank Campbell, Mirko Caspar, Dirk Weyel

Moderation: Prof. Ulrich Weinberg

Get-together

Saturday, 10.5.08

The Magic Circle

9:30

Chair: Natascha Adamowsky (Berlin)

Keynote Jesper Juul (New York): Who Made the Magic Circle? Seeking the Solvable Part of the Game-Player Problem

Coffee break

11:00

Bernard Perron/Dominic Arsenault (Montreal): “The Magic Circle(s) of Gameplay”

John Richard Sageng (Oslo): “Can Avatars Act?”

12:30

Lunch break

14:00

Chair: Hallvard Fossheim (Oslo)

Britta Neitzel (Siegen): “Metacommunication and Metalepsis in Play and in Computer Games”

Eduardo H. Calvillo G./Paul Cairns (London): “Pulling the Strings: A Theory of Puppetry for the Gaming Experience”

Coffee break

16:00

Chair: Patrick Coppock (Reggio Emilia)

Michael Liebe (Potsdam): “There is no Magic Circle: On the Difference Between Computer Games and Traditional Games”

Final Discussion

Closing