Schedule
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Ethics & Politics |
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9:30 |
Chair: Dieter Mersch (Potsdam) Keynote Ian Bogost (Atlanta): Phenomenology of Video Games |
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Coffee break |
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11:00 |
Anders Sundnes Løvlie (Oslo): “The Rhetoric of Persuasive Games: Freedom and Discipline in America’s Army” Kirsten Pohl (Giessen): “Ethical Reflection and Emotional Involvement in Computer Games” |
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12:30 |
Lunch break |
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14:00 |
Chair: Christine Hanke (Potsdam) Niklas Schrape (Potsdam): “Playing with Information: How Political Games Can Encourage the Player to Cross the Magic Circle” Christian Hoffstadt/Michael Nagenborg (Tübingen): “The Concept of War in the World of Warcraft” |
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Coffee break – (new topic) Action|Space |
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16:00 |
Chair: Anita Leirfall (Oslo) Bjarke Liboriussen (Odense): “Landscape and Avatar” Betty Li Meldgaard (Aalborg): “Perception, Action and Game Space” Yara Mitsuishi (Montreal): “Différance at Play: A Derridean Analysis of the Constitution of Identities in Videogame Play” |
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22:00 A Maze. KickOff |
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Action|Space (continue) |
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9:30 |
Chair: Terjei Mandt Larsen (Oslo) Stephan Günzel (Potsdam): “Interaction and Space in Computer Games” Mattias Ljungström (Potsdam): “Remarks on Digital Play Spaces” |
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Coffee break |
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11:00 |
Chair: Mark Butler (Berlin) Charlene Jennett/Anna L. Cox/Paul Cairns (London): “Being in the Game” Souvik Mukherjee (Nottingham): “Gameplay in the Zone of Becoming: Locating Action in the Computer Game” |
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12:30 |
Lunch break |
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14:00 |
Chair: Markus Rautzenberg (Potsdam) Dan Pinchbeck (Portsmouth): “Trigens Can’t Swim. Intelligence and Intentionality in First Person Game Worlds” Robert Glashüttner (Vienna): “The Perception of Videogames: From Visual Power to Trancendental Interaction” |
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Coffee break |
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16:00 |
Chair: Stephan Günzel (Potsdam) Gordon Calleja (Copenhagen): “The Binary Myth” Olli Leino (Copenhagen): “A Sketch for a Model of Four Epistemological Positions Toward Computer Game Play” |
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18:00 Open Worlds Panel Keynote: Richard Bartle Participants: Frank Campbell, Mirko Caspar, Dirk Weyel Moderation: Prof. Ulrich Weinberg Get-together |
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Saturday, 10.5.08 |
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The Magic Circle |
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9:30 |
Chair: Natascha Adamowsky (Berlin) Keynote Jesper Juul (New York): Who Made the Magic Circle? Seeking the Solvable Part of the Game-Player Problem |
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Coffee break |
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11:00 |
Bernard Perron/Dominic Arsenault (Montreal): “The Magic Circle(s) of Gameplay” John Richard Sageng (Oslo): “Can Avatars Act?” |
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12:30 |
Lunch break |
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14:00 |
Chair: Hallvard Fossheim (Oslo) Britta Neitzel (Siegen): “Metacommunication and Metalepsis in Play and in Computer Games” Eduardo H. Calvillo G./Paul Cairns (London): “Pulling the Strings: A Theory of Puppetry for the Gaming Experience” |
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Coffee break |
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16:00 |
Chair: Patrick Coppock (Reggio Emilia) Michael Liebe (Potsdam): “There is no Magic Circle: On the Difference Between Computer Games and Traditional Games” Final Discussion |
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Closing |